Games4School – Wissenschafter/innen entwickeln Spiele mit und für Schüler/innen

Wissenschaftliche Publikationen

  • Icon MOSER, C./CHISIK, Y./TSCHELIGI, M. (2014): Around the world in 8 workshops: investigating anticipated player experiences of children.

    In: Proceedings of the first ACM SIGCHI annual symposium on Computer-human interaction in play (CHI Play ‘14), ACM, S.207-216

  • Icon MOSER, C. (2014): Anticipated Player Experiences from Game Ideation Workshops.

    In: Proceedings of the first ACM SIGCHI annual symposium on Computer-human interaction in play (CHI Play ‘14), ACM

  • Icon MOSER, C. (2013): Child-centered game development (CCGD): developing games with children at school.

    In: Personal and ubiquitous computing, 17(8), S.1647-1661.

  • Icon MOSER, C. (2013): Children ideation workshop.

    In: Advances in Computer Entertainment (ACE ‘13), Springer International Publishing, S.592-599

  • Icon TRAUSNITZ, C. (2013): Jugendliche für Wissenschaft begeistern.

    In: Research Report der Universität Salzburg, S. 48-55.

  • Icon MOSER, C./FUCHSBERGER, V./MÜLLER, I./TSCHELIGI, M./HOFSTÄTTER, J. (2012): Opportunities and Challenges when Designing and Developing Games with/for Kids.

    In: Extended Proceedings of the 4th International Conference on Fun and Games (FnG ’12).

  • Icon MOSER, C./FUCHSBERGER, V./TSCHELIGI, M. (2012): Using probes to create child personas for games.

    Special Issue of Journal of Computers in Entertainment. (to be published)

  • Icon MOSER, C. (2012): Child-Centered Game Development (CCGD): Developing Games with Children at School.

    Special Issue of Journal of Personal and Ubiquitous Computing on Theme Issue on Child Computer Interaction

Tagungsbeiträge

  • Icon MOSER, C./FUCHSBERGER, V./TSCHELIGI, M. (2011): Child-centered game development.

    In: CHI2011: Proceedings of the ACM SIGCHI Conference on Human Factors in Computing Systems, Workshop on Child Computer Interaction: 2nd Workshop on UI Technologies and Educational Pedagogy

  • Icon MOSER, C./FUCHSBERGER, V./NEUREITER, K./SELLNER, W./TSCHELIGI, M.( 2012): Revisiting Personas: The Making-of for Special User Groups.

    In: CHI2012: Proceedings of the ACM SIGCHI Conference on Human Factors in Computing Systems

  • Icon MOSER, C./FUCHSBERGER, V./TSCHELIGI, M.( 2012): Rapid Assessment of Game Experiences in Public Settings.

    In: Fun and Games, Fourth International Conference, ACM

  • Icon MOSER, C./FUCHSBERGER , V./TSCHELIGI, M. (2011): Developing games with children at school.

    In: IDC2011: Proceedings of 10th International Conference on Interaction Design and Children, Work- shop on Opportunities and challenges when designing and developing with kids @ school

  • Icon MOSER, C./FUCHSBERGER, V./TSCHELIGI, M. (2011): Using probes to create child personas for games.

    In: ACE2011 Proceedings of International Conference on Advances in Computer Entertainment Technology

  • Icon MOSER, C./TSCHELIGI, M. (2011): Child-centered game development (CCGD).

    In: Fun and Games 2012, Fourth International Conference, ACM International Conference Proceeding Series, ACM, Workshop on Opportunities and Challenges when Designing and Developing Games with/for Kids